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Heretic's Bane
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Enzo Stats

Gold Cost
Voucher Cost
Max HP3585
Armor Pierce0%
Magic Defense80|11.7%
Attack Damage178
Ability Power0
Max Mana420
Movement Speed380
Magic Pierce0%
Attack Speed0%
Critical Chance0%
Critical Damage200%
Life Steal0%
Magic Life Steal0%
Cooldown Speed0%
Attack RangeMelee
HP Per 5 Seconds61
Mana Per 5 Seconds16
Magic Life Steal0%
Constitution Rating4
Attack Damage Rating8
Ability Damage Rating4
Difficulty Rating10
Attack Damage178
Critical Chance0%
Life Steal0%
Cooldown Speed0%
Cooldown Speed0%

Enzo's Rankings in Recent Tier Lists

Characters by Tier

by toxic-afk
Here's my Tier List for Arena Of Valor
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Enzo Tier: B
Mon Jul 27 2020 10 days ago

Enzo Abilities


Enzo leaps behind a judged target, dealing 350 (+200% of bonus AD) physical damage to enemies in his path and takes 50% less damage while moving. Only judged targets can be decapitated. Passive: When Enzo kills or assists in killing an enemy hero, he gains 75% attack speed and 70% movement speed that fades over 5 seconds.


The holy power on Enzo's device deals 100% of AD physical damage to nearby enemies. Hitting enemies further away deals 35% extra damage and gives Enzo a short movement speed boost. Effects depend on Amuputate ranks.


Enzo moves in the target direction and increases attack damage by 25. Judged targets will be pulled towards Enzo slightly. If an enemy far away is hit by Enzo's normal attack, the target's movement speed is reduced by 10% and Enzo's movement speed is increased by 10.


Enzo charges for a short while and throws his device, dealing 300 (+140% of bonus AD) physical damage to target in its path, and judges the first target hit when the device returns. The longer he charges (up to 4 seconds), the further the device flies. Enzo gains 30% movement speed while charging, and 50% of the cooldown is returned if the cahrging is canceled by player. While Amputate is active, Enzo can use it again to throw the judged target behind him, consuming the effect in the process. Enzo gains 10% damage and takes 10% less damage while fighting a judged target. If a judged target dies while the debuff is still active, 80% of the cooldown is finished immediately.
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