Eland’orr awakens the Soul Lamp, knocking back enemies in the Lamp’s direction and dealing 300 (+100% of AD) magic damage. The Soul Lamp will continue to travel in the target direction.
Eland’orr awakens the Soul Lamp and strikes nearby enemies twice, each hit dealing 200 (+50% of AD) magic damage.
Elandorr leaves behind the awakened Soul Lamp and charges in the target's location.
Elandorr's normal attacks inflict Soul Seals on the target. AT 3 stacks, Soul Steal triggers an explosion dealing 150 (+30% of AD) Magic Damage to nearby enemies (this can hit critically). AFter using an ability or trieving the Soul Lamp, Elandorr's normal attacks deal an additional (+40% of AD) physical damage. After using an ability, Elandorr ca recast to return to the Soul Lamp's Location. If elandorr does not have Soul Lamp with him, increases movement speed by 30.