Vale sends a whirlwind forward. Deals 410 (+120% Total Magic Power) points of Magic Damage and slows enemies by 30% when the whirlwind hits an enemy unit. Lasts 2s.
When leveling up, Vale can choose to add Stop-on-Hit Effect or Knock-Airborne Effect to this skill.
Vale unleashes two wind blades towards the left and right of a designated area. Wind blades deals 230 (+80% Total Magic Power) points of Magic Damage.
When leveling up, Vale can choose to Damge Range Increase or Damage Increase to this skill.
When reaches lv. 4/6/8, he can enhance one of his skills and each skill can be enhanced once only. It can be chosen by players.
Vale gains a stack of Windtalk each time he kills or assists to kill an enemy. Each stack will increase 5 points of Movement Speed. Stacks up to 12 times.
Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 800 (+160% Total Magic Power) points of Magic Damage to enemies in the area.
When leveling up, Vale can choose Damage Increase or Crowd Control to this skill.