Hitting an enemy with a basic attack grants 5 energy. If Lesley doesn't take damage for 5s, her next basic attack has a longer range, 40% crit chance and deals x1.3 damage. Using any skill will reset Lethal Shot's cooldown. Each fixed point of Physical Penetration Lesley obtains will be converted into 1% additional crit rate. (Physical penetration percentage is not affected).
Hitting an enemy with a Basic Attack grants Lesley 5 points of Energy. If Lesley doesn't take damage for 5s, her next Basic Attack has a longer range and 40% Crit Rate with 1.3x damage.
Using any skill will reset the CD of Lethal Shot.
Each point of Physical Penetration Lesley obtains will be converted into 1% extra Crit Rate. (Physical Penetration is not affected).
Lesley throws a tactical grenade forward, which explodes in a fan-shaped area in front of her, dealing 150 (+50% Total Physical ATK) points of Physical Damage to enemies and knocking them back. Meanwhile Lesley jumps back slightly.
Using this skill will instantly cancel Ultimate Snipe and release a fatal bullet. (Extra attacks will only be launched if fatal bullets have not finished firing.)
Lesley enters the Camouflage State for 3s, increasing Movement Speed by 30% and Physical Attack by 50.
Dealing or taking damage will end the state. Enemies can detect Lesley's camouflage throug distortions of their surroundings.
Lesley locks onto an enemy hero and fires 4 fatal bullets, dealing 200 (+80% Total Physical ATK) plus 5% of the target's lost HP as Physical Damage. Each bullet that hits a target grants her 10 points of Energy. (Bullets can be blocked by other enemy heroes).