Barbiel leaps forward, dealing 375(+100% Total Physical Attack) points of Physical Damage to enemy units in the area where he lands, slowing them by 60%.
Barbiel charges forward and knocks back all enemies in the lane. Deals 300(+50% Total Physical Attack) points of Physical Damage.
Leomord immediately gains a shield that absorbs 150 (+150% Total Magic Power% Total Physical ATK) points of Physical Damage and can charge his attack. He then deals 360 (+140% Total Physical ATK) points of Physical Damage and slows enemy units by 40% within the area. Lasts 1s.
Use Again: The longer Leomord charges this skill, the higher its damage. Any actions that interrupt, Leomord's charge automatically trigger the attack.
Leomord calls for Barbiel to rush into the battlefield and knock back all enemies in its way. Barbiel deasl 350 (+100% Total Physical ATK) points of Physical Damage to enemy units in his path, slowing them by 35%. Lasts 1s.
If Barbiel comes in cotnact with Leomord, they will enter a mounted state.
Mounted State: Leomord gains a whole new set of skills. He can use Basic Attacks writhin a circular area, even whiling moving, Additionally, Leomord increases his Movement Speed by 60 points and Physical/Magical Defense by 40 points.
Leomord quickly charge towards a designated direction, dealing 300 (+50% Total Physical ATK) points of Physical Damage to enemies near his path and destination. Slows enemy units by 30%. Lasts 1s.
If target's HP is lower than 30%, Leomord deals critical damage.