Each time you deal damage to a target, you inflict it with a stack of Compression for 3s (up to 10 stacks). Each stack of Compression increases the amount of basic attack damage Jawhead deals to the target by 8%
Body-mounted missiles enter launch state for 5s, randomly firing up to 12 missiles at nearby targets. Each attack deals 80(+20% Total Physical ATK) [C3physical damage].
Each time Jawhead deals damage to a target, he inflicts a stack of Compression on it for 3s (stacks up to 10 times). Each stack of Compression increases the amount of Basic Attack damage Jawhead deals to the target by 8%.
Jawhead's body-mounted missles enter Launch State for 5s, randomly firing up to 12 missles at nearby targets. Each deals 80 (+20% Total Physical ATK) points of Physical Damage.
Jawhead enters Fling State, gaining 30% of Movement Speed and a shield tha sborbs up to 600 (+100% Total Physical ATK) damage for 5s.
Using this skill again throws his closest target to a designated location, dealing 300 (+80% Total Physical ATK) points of Physical Damage and stunning the target and enemies in the area for 0.5s. (Prioritizes heroes. Can be used on tammates, but they won't take damage).
Jawhead locks onto an enemy hero, charging into them and stunning them briefly, while knocking back enemy units around the target. Deals 400 (+100% Total Physical ATK) points of Physical Damage to the initial target and the units surrounding them.