Guinevere blinks to designated direction, leaving a temporary magical Image. When the Image takes damage, it will deal Magic Damage to the attackers and restore some of Guinevere's Super Magic.
Guinevere performs a thump to the designated place. If she hits enemies, she will knock them airborne by her super magic for 1s and deal 250 (+80% Total Magic Power) points of Magic Damage to them.
Shortly after she uses this skill, she obtains new skill Spatial Migration.
Guinevere completely releases her super magic, dealing 650 (+500% Total Magic Power) points of Magic Damage to nearby enemies within 2s. If the enemies are knocked airborne, they will have an extra knock-airborne effect. Each enemy will be knocked airborne additionally for 6 times. During her casting time, Guinevere is immune to Control Effects.
When Guinevere hits an enemy that is knocked airborne, the damage will be increased by 25%.
Damage dealt to enemies accumulates super magic, and the next Basic Attack will be enhanced when the magic is full - she performs a chase on the enemy, dealing (+100% Total Physical ATK)(+120% Total Magic Power) points of Magic Damage and recovering 8% of her lost HP.
Guinevere sends an energy orb to the designated direction, dealing 300 (+130% Total Magic Power) points of Magic Damage to the enemies and slowing them by 50%. Lasts 1.2s. Meanwhile, the CD of her skills are reduced by 1s.