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Franco

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Franco Stats

Battle Point Cost
32000
Movement Speed260
Physical Attack116
Physical Defense0
Magic Power0
Armor25
Magic Resistance10
HP2709
Mana440
Attack Speed0.83
HP Regen Rate46
Mana Regen Rate10
ClassFighter

Franco's Rankings in Recent Tier Lists

End Of July S17 HERO TIER LIST

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As for the missing new heroes, i placed their names on the Tier name as gamerhub hasn...
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S (VERY OP) 
1 more
B (STILL VIABLE)
37 more
D
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Franco Tier: A (META)+ PK & CECILION
Mon Jul 27 2020 4 days ago

Franco Abilities

Wasteland Force

Passive
Franco increases Movement Speed by 10% and regen 1% of Max HP per second if he takes no damage for a short time.

Iron Hook

Active
Franco launches an iron hook to a designated direction. The hook will snag the first unit, and dealing 550 (100% Total Physical ATK) points of Physical Damage and dragging the unit back to Franco.

Fury Shock

Active
Francho lashes out, dealing Physical Damage equal to 300 plus 3% of his Max HP to nearby enemies and slowing them by 70% for 1.5s.

Bloody Hunt

Active
Franco suppresses a designated enemy unit for 1.8s, and then hacks them for 6 times continuously, dealing 60 (+70% Total Physical ATK) points of Physical Damage with each attack.

Franco Guide

Franco is an easy to play tank/initiator, I also like to think of him as a support because the function of this hero is to give kills to his teammates. He can be the key to win a late game teamfight with a good hook in the enemy carry or mage.

He was also visually reworked in April 2017 so he is now a good-looking man.

Take a quick look to his model:

 

ABILITIES

Passive:

Wasteland Force

When out of combat, the hero increases own movement speed by 10% and regens 0.5% of maximum HP per second.

-This is a great passive for roaming and helping other lanes with your cc.

  • Gives you a little more sustain in laning phase that combined with the regen battle spell can make you not to go base in a long time.

Iron Hook

Launches an iron hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Franco and dealing 450/480/510/540/570/600 physical damage.

  • This is Franco’s best a main ability, it can be a game changer and make your team win the game.

  • You have to have in count that this ability, when leveled up, increases the range of the hook.

Difference between first and max level:

Fury Shock

Lashes out and terrifies enemies, dealing 275/300/325/350/375/400 physical damage to nearby enemies and slowing their movement speed 70%, lasting 1.5s.

  • This ability is great to slow enemies after you hit a hook.

Brutal Massacre

Suppresses an enemy unit with 6 hacks in a row, disabling it and dealing 60/80/100 physical damage per each hit.

  • This ultimate is a powerful tool to erase from the map a target with the help of a teammate.

ITEMIZATION

As Franco you always have to cap your CDR, so items with that stat are core in your build.

CORE

Magic Shoes

+10% Cooldown Reduction.

Unique Effect: +40 Movement Speed

-You always want these as your shoes, there isn’t better option here

Dominance Ice

+500 Mana. +70 Armor. +5% Crit Strike Rate Reduction.

Unique Effect: 20% Cooldown Reduction

Unique Passive: Arctic Cold, Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes.

  • This is your main armor item, is perfect for this hero, makes him tankier, gives you a huge amount of CDR, and slows enemies to an easier land of your hook.

Oracle

+850 HP. +36 Magic Resistance. +35 HP Regen. +10% Cooldown Reduction.

Unique Passive Scream Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.

  • An item against mages that gives you CDR, also the passive of the item synergizes with yours.

SITUATIONAL

From now on the items you want to get are going to be full tank items here is a list of them.

Blade Armor

+100 Armor.

Unique Passive Counterstrike Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.

-When the enemy marksman is too strong.

Saint’s Refuge

+900 HP. +56 Magic Resistance.

Unique Passive Refuge Every 30s, get one shield that can absorb 450 damage. (Shield effect increases as the battle goes on.)

  • This item is useful when there is a lot of magic burst in the enemy team.

Demon’s Advent

+920 HP. +54 Armor.

Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.

  • More armor and HP.

Cursed Helmet

+920 HP. +50 Magic Resistance.

Unique Passive Sacrifice Deals 2% of one's max HP as magic damage per second to nearby enemies.

  • You have to buy this item if you want to push waves and also deal more damage to enemies.

BATTLE SPELLS

Here I would say that you have 2 options:

Flicker:

Teleports a certain distance in a specified direction. For 1s after the teleport, duration of disabling effects will be reduced 50%.

  • Great for initiating with a hook or to escape.

Weaken:        

Reduces a specified hero's movement speed 30% and physical and magic defense 40%. Lasts 3s.

  • If you want more CC this is your option.

GOOD ALLIES TO TEAM UP WITH

This time I’m going to talk about to heroes, but your preferences of teaming up are always a marksman or a heavy burst hero.

Karina

- She has a lot of burst even after level 4.

  • If you are able to give her some kills, the game is over for the enemy team.

Eudora

  • When her ultimate is up one hook, one kill (never better said).

  • Can help you with her stun to land your hook.

SKIN PREFERENCE

Franco only has 1 skin, Wasteland Butcher, but I would say that this one rocks and I’m going to be buying it soon.

EMBLEMS TO USE

The tank emblems are the ones that you are going to be using all the time.

IN GAME TIPS

Never go alone on lane because that it’s going to make your hero useless.

As Franco your play style always has to be to land hooks in the killable targets of the enemy team.

Early game

Always use the hook as soon as you can so you will have more probability of landing one. After that because you aren’t going to have ultimate use Fury Shock to slow enemies and give more time to your teammate to kill the target.

Mid game

You should stay in lane with your partner until you destroy the enemy first turret. Then your job is to roam and catch people with your hook, then ult them and at last use your slow, that should be your preferable combo.

Late game

Always stay with your team and try to land hooks. If an enemy is out of position you can also flicker and ult him to secure a kill and then an objective. But the main tip is to never go alone.

ALL HAS AN END…

Well, this is the final of the guide, if you have some questions I would be pleased to answer in the comment section, I will leave here an image with my winrate and my league to show you that this works.

Enjoy playing Mobile Legends!

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