Belerick receives 30% more HP from equipment items. The Flower of Life deals 50 + 1.5% of Belerick's max HP in Magic Damage to the nearest target, every time Belerick receives 200 damage. The Flower of Life priotizes targets that have been implanted marked by Nature's Seed.
Belerick releases an energy orb forward that dissappears when hitting an enemy hero, dealing 250(+60% Total Magic Power) points of Magic Damage to all targets hit and slows them by 40%. Marks enemy targets with Nature's Seed.
Belerick sacrifices his HP for a 50% increase in movement speed and strengthens his next basic attack. His next basic attack deals 250 + 6% if the target's lost HP. Belerick also immobilizes the target. Belerick then recovers HP (dependent upon his HP loss).
Belerick recovers 10% of his HP and creates a Guardian Area. Belerick takes 40% damage dealt to allied heroes that are within this area. He also receives 30% less damage himself when he is in this area.