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The Monkey King


Gold Cost
Voucher Cost
Max HP3505
Magic Defense80|11.7%
Attack Damage167
Ability Power0
Max Mana430
Movement Speed380
Magic Pierce0%
Attack Speed0%
Critical Chance12%
Critical Damage200%
Life Steal0%
Magic Life Steal0%
Cooldown Speed0%
Attack RangeMelee
HP Per 5 Seconds60
Mana Per 5 Seconds15
Mana Per 5 Seconds15
Magic Life Steal0%
Constitution Rating4
Attack Damage Rating5
Ability Damage Rating5
Difficulty Rating5


God of War

Each time Wukong uses an ability, his next normal attack is enhanced to deal 330 (+100 % of AD) physical damage. Wukong also tumbles toward the target. His staff carriees a permanet 12% critical chance.

Monkey Business

Wukong unleashes his inner Chi, knocking nearby enemies into the air, dealing 159 (+50% of AD) physical damage and stunning them for 1 second. It can be used again within 5 seconds to remove any movement speed reduction effects, Make Wukong disappear and increase his movement speed by 40% for 1 second.

Great Sage

Wukong tumbles towards the specified direction, gaining 100 armor and magic defense for 3 seconds.

Shadow Clone

Wukong temporarily disappears and gains 40% movement speed for 1 second.

Tier Lists

See how Wukong ranks in the latest Tier Lists

Arena Of Valor Tier Lists


Wukong is a nimble warrior who is capable of dealing massive damage. With his weapon at hand, Wukong can hardly fall in battles.


Passive - God of War

Each time Wukong uses a skill his next normal attack can jump onto the target healing additional physical damage.

Ability 1 - Shadow Clone

Wukong creates a clone of himself which deals damage to surrounding enemies when it vanishes. This skill can be cast on motion and boosts Wukongs movement speed for 1 second. Combined with other skills, Wukong can always outplay the enemies in battle.

Ability 2 - Great Sage

Wukong swiftly tumbles to the target area. The skill can also increase Wukongs physical and magical defense. With Great Sage, Wukong can easily disengage from battles when he's low on health.

Ultimate - Monkey Business

Wukong unleashes his inner rage, causing damage and stunning nearby enemies. Monkey Business is an AoE crowd control spell which Wukong often uses to wipe out the enemy team with the help of his allies.

Wukong is an expert in assassinations. He can use Shadow Clone to approach the prey, then burst the target down using monkey business and shadow clone.

Wukong can also use shadow clone and great sage to trick the enemy team. In battles, Wukong can use Great Sage first to jump into the enemy team followed up with the other skills to clean up the battlefield.

Overall, Wukong is a nimble warrior who can deal massive burst damage granting his team to an easy victory.


Wukong, the Monkey King, wreaked havoc in the Heavens 500 years ago, when he single-handedly defeated 100,000 celestial warriors. Despite all his powers, he could not escape Buddha's mighty grasp and was magically sealed beneath Fiver-Finger Mountain. Every moment of his five centuries of imprisonment, Wukong dreamed of his freedom.

"First, I'll take a leak on the gates of the Great Thunder Monastery… that'll teach Buddha! And then… I'll fight!"

Wukong mulled this over in anger. He never hated Buddha. On the contrary, Wukong looked up to Buddha, as Buddha had proven to be mightier than he. He simply wanted to pull a prank on Buddha.

When the seal was finally broken, however, Wukong did not do as planned. Was this out of fear? Not really, For a voice hailed him from afar:

"Wukong! Heroes, Immortals, and mighty gods have gathered here for the greatest battle of all! Do you dare to fight?"

Such an offer was beyond Wukong's wildest dreams.

"I am the Great Sage, Equal of Heaven. I love to fight!"

By YikeZAoV

A big thanks to YikeZAoV for the information in the video above. Be sure to watch the video for all the details and gameplay footage.

WuKong Guide

WuKong is a Crit based Assassin hero who is great at dealing with the lower health heroes like Mages. As long as WuKong isn't getting any crits he's essentially going to be useless.

So you want to be using Blitz as your Red Arcana which gives you Crit chance and attack speed. It means you'll land more attacks and be able to crit more.

For your Purple Arcana, you want Attack and movement speed which is called Guerrilla. And then you wanna have Attack damage and armor penetration for your Green Arcana which is called Skewer.

And then for your build, you're gonna have Soul Reaver going into Gilded Greaves then into Claves Sancti which gives more crit. Then into Omni Arms which enhances attack damage and then into Slick Sling which gives movement speed and quick chance.

Then finally into Fenrir which gives 30% more damage when people are low on health. So once you're set in the match you want to clear the first few minion waves then start your jungle rotation.

Take out the dragon and continue your jungle rotation and keep the buffs flowing. Your biggest focus needs to be jungling for gold so you can get the equipment you need for your build.

Especially Claves Sancti because WuKong really sails once you obtain that. So keep clearing your jungle and throw out helping hands to other heroes when they need it.

If you can get your late game equipment early you can push with certain other heroes on your team. You may be able to get their red buff for free if you can apply pressure and keep the enemy team back.

A big thing to focus on with WuKong is keeping your buffs up. Each time you're able to get a buff then clear your camp and get them.

Once you reach the late game equipment and levels you'll be able to start taking on heroes pretty easily. It gets pretty easy to one shot people once you're equipped properly.

So your focus is going to be pushing enemy heroes and getting as many crits as you can. In between buffs make sure to clear camps each time your buffs are available.

Once you get Omni Arms after Claves Sancti you're going to get an attack boost. That on top of the already heavy damage you do with your crits is going to make you a very high damage hero.

When you reach this level of the match you're essentially just a farm hero by this point. Being able to clear camps and get buffs while dealing with any enemy heroes that cross your path.

You can let your team focus on the towers and minions for the majority of it. They'll be able to push while you keep them buffed and apply pressure to the enemy team.

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